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Offramp

Switch

Passes one of two inputs on, depending on whether its condition is on or off. Where on/off turns back into data.

PortSideWhat it carries
conditionInThe on/off that decides which input goes through. If nothing is wired to it, it counts as off.
if onInWhat goes out while the condition is on — a number, records or text.
if offInWhat goes out while the condition is off.
outOutWhichever of the two inputs is selected, passed on unchanged.
stateOutThe condition itself, on or off, for use further along the automation.

What you choose

What goes in on each side. Wire one figure, set of records or piece of text to if on and another to if off; the condition decides which one comes out.

There is nothing to set on the card. The arm on the icon points at the input that is going through, and the card turns green or red with the condition.

What Fluidly decides

The Switch always passes something on. It does not wait for a decision: until a condition arrives, or if nothing is wired to it, it counts as off and passes if off.

A change on the input that is not selected stays where it is. Only a change of condition, or a new value on the selected side, sends anything further.

Why it matters

Triggers turn figures into on/off; the Switch turns on/off back into figures. That lets a decision shape the numbers themselves — a text that reads warning or all clear, a forecast with or without a planned payment — rather than only start an action.

The state port carries the same on/off onwards, so the Switch can sit in the middle of an automation chain as well as at the end of one.

Example

Range trigger (below) → condition, Text box ("Cash under floor") → if on, Text box ("Cash in range") → if off, Switch → Email (subject): one daily email whose subject says which it is.